![]() ![]() ![]() ![]() The cyberspace sections provide the spectacle the overworld lacks, and are full of bright colours and giant loops for Sonic to sprint though. It’s really not a great start-the world feels cold and empty, but over time giant loops and bounce pads are added. You’re left feeling confused by an over the top light show. While the scale of them is exciting, the pacing feels so at odds with the rest of the game. While the Titans are intimidating to look upon, fighting them involves a mess of setpiece action sequences and free-form flying to take them down. Unfortunately that all goes to pot when you reach the Titan fight at the end of each area. For a game about running, fighting is weirdly at home here. Some you can watch for breaks in their movesets before striking, others, like the giant Asura, will need you to navigate a path up their bodies to find their vulnerable squishy bits. A few hits is enough to down basic enemies, but the new maps are also filled with Shadow Of the Colossus-style giants to take on that require more thought. Simple strikes can be combined together with more skills over time. ![]()
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